Back
This summary is here to be readable. The sections below are what actually governs.
These Terms are a binding agreement between you and [[Parla Games, Inc.]], a Delaware corporation ("Parla Games", "we", "us"). They apply when you download, play or otherwise use any of our mobile games, this website, and our support channels — together, the "Services".
By using the Services you accept these Terms and our Privacy Policy, which forms part of them. If you don't accept them, don't use the Services.
You must be at least 13 years old. Our games are rated 13+ and are not directed to children.
If we learn a player is under 13, we will close the account and delete the data.
We grant you a personal, limited, non-exclusive, non-transferable, non-sublicensable and revocable licence to install and play our games on a mobile device you own or control, for your own private entertainment.
That licence is all you get. You are not buying the game, any part of it, or anything inside it. We and our licensors keep every right not expressly granted here.
You can play most of our games without an account. If you choose to create one with Sign in with Apple, Google Sign-In or email:
Deleting your account deletes your cloud save. Unused virtual items go with it and are not refundable, so spend them first if you care about them.
You agree not to:
Some games offer in-app purchases. Every payment is taken and processed by Apple or Google under their own terms, using the payment method on your store account. We never see or hold your card details.
"Virtual Items" means coins, gems, lives, hints, boosters, cosmetics, level unlocks and anything similar inside a game, whether you bought them, earned them or received them free.
Virtual Items are a limited licence to use a feature inside the game. They are not your property, they are not currency, they are not a stored-value or prepaid instrument, and they have no monetary value outside the game. They cannot be redeemed, cashed out, transferred, gifted outside the game, inherited, or exchanged for money or anything of real-world value.
Some games offer subscriptions. Before you subscribe, the game shows you the price, the billing period, and what you get.
Refunds are handled by the store you bought from — Apple or Google — under their published policies. Ask them first; they can process a refund and we usually cannot.
Outside of that, purchases of Virtual Items and subscription periods already begun are generally final. But nothing in this section limits:
Our games are free and show ads, including ads you choose to watch in exchange for a reward. We don't control what third-party advertisers say and we don't endorse what they sell — your dealings with an advertiser are between you and them. What data is involved, and how to turn personalised ads off, is in the Privacy Policy.
Interfering with ad delivery, or faking ad views to farm rewards, is a breach of section 5.
The games, their code, art, music, level and puzzle design, the Parla Games name, the logo and everything else we make are owned by us or our licensors and protected by copyright, trade mark and other laws. Nothing in these Terms transfers any of it to you.
If you believe something in our Services infringes your copyright, email [[legal@parlagames.com]] with enough detail to identify the work and the material, and we will respond under the DMCA.
If you send us an idea, a bug report or a suggestion, we may use it freely, without payment, credit or obligation, and without it making you a contributor to anything. Please don't send us anything you consider confidential or want to keep.
We may update, change or discontinue any part of a game. Live games change — that is how they stay playable.
If we retire a game entirely, we will give at least [[30]] days' notice in the game or by email where we reasonably can, and we will stop selling Virtual Items and new subscriptions for that game from the moment we announce it, so nobody buys into something that's ending.
We may also change these Terms. We'll update the date at the top, and for material changes we will give notice in the game or by email before they take effect. If you keep playing after that, you accept the new Terms; if you don't want to, stop playing and, if you like, delete your account.
You can end this agreement at any time by deleting the game and, if you have one, your account.
We may suspend or terminate your access if you break these Terms — in particular by cheating, committing fraud or charging back legitimate purchases — or if we must for legal reasons. We will act proportionately, and other than where the breach is serious or repeated, or where notice would defeat the point, we will tell you why and give you a way to respond.
Sections 7, 11, 12 and 14 to 20 survive the end of this agreement.
TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE SERVICES ARE PROVIDED "AS IS" AND "AS AVAILABLE", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. WE DO NOT WARRANT THAT THE SERVICES WILL BE UNINTERRUPTED, TIMELY, SECURE, ERROR-FREE, OR COMPATIBLE WITH EVERY DEVICE OR OPERATING SYSTEM VERSION, OR THAT PROGRESS OR DATA WILL NOT BE LOST.
Some places don't allow these exclusions. Where that's true, they don't apply to you, and you keep the statutory warranties your law gives you.
Nothing in these Terms limits our liability for death or personal injury caused by our negligence, for fraud or fraudulent misrepresentation, or for anything else that cannot lawfully be limited — including your non-waivable rights as a consumer.
SUBJECT TO THAT, AND TO THE MAXIMUM EXTENT PERMITTED BY LAW: WE ARE NOT LIABLE FOR INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY OR PUNITIVE DAMAGES, OR FOR LOST PROFITS, LOST DATA, LOST PROGRESS, LOST VIRTUAL ITEMS, OR LOSS OF GOODWILL, WHETHER OR NOT WE WERE TOLD SUCH DAMAGES WERE POSSIBLE.
OUR TOTAL LIABILITY FOR ALL CLAIMS RELATING TO THE SERVICES IS LIMITED TO THE GREATER OF (A) THE TOTAL AMOUNT YOU PAID US, OR PAID THROUGH APPLE OR GOOGLE FOR OUR CONTENT, IN THE TWELVE MONTHS BEFORE THE EVENT GIVING RISE TO THE CLAIM, AND (B) FIFTY US DOLLARS (US$50).
These limits apply even if a remedy fails of its essential purpose, and they reflect a genuine allocation of risk in a free-to-play game.
PLEASE READ THIS SECTION CAREFULLY. IT REQUIRES YOU AND US TO RESOLVE DISPUTES BY INDIVIDUAL BINDING ARBITRATION RATHER THAN IN COURT, AND IT WAIVES YOUR RIGHT TO A JURY TRIAL AND TO PARTICIPATE IN A CLASS ACTION. YOU CAN OPT OUT WITHIN 30 DAYS AND KEEP ALL OF THOSE RIGHTS — SEE 17.6.
This section applies if you live in the United States, or anywhere other than the EEA, the UK, Türkiye, or a country whose law prohibits consumer arbitration. If you are in one of those places, section 18 applies to you instead and this section does not.
Before starting arbitration, send a written Notice of Dispute to [[legal@parlagames.com]] and to the postal address in section 21, describing the problem, what you want, and your player ID. We then have 60 days to try to resolve it with you, and either of us may ask for a phone call. Most things get fixed here. This step is a condition of starting arbitration, and the deadline for bringing a claim pauses while it runs.
If we can't resolve it, any dispute arising out of or relating to these Terms or the Services will be settled by binding individual arbitration administered by the American Arbitration Association under its Consumer Arbitration Rules, before a single arbitrator. The Federal Arbitration Act governs this section. Arbitration is less formal than court; the arbitrator can award the same individual relief a court could.
YOU AND PARLA GAMES EACH WAIVE THE RIGHT TO A TRIAL BY JURY AND THE RIGHT TO BRING OR PARTICIPATE IN ANY CLASS, COLLECTIVE, CONSOLIDATED, REPRESENTATIVE OR PRIVATE ATTORNEY GENERAL ACTION. CLAIMS MAY BE BROUGHT ONLY IN AN INDIVIDUAL CAPACITY. THE ARBITRATOR MAY NOT CONSOLIDATE MORE THAN ONE PERSON'S CLAIMS OR PRESIDE OVER ANY FORM OF CLASS PROCEEDING.
If this paragraph is found unenforceable as to a particular claim, that claim — and only that claim — goes to court under section 17.9, and the rest of this section stays in force.
Arbitration costs are allocated by the AAA Consumer Arbitration Rules, which cap what a consumer pays and place the administrative and arbitrator fees on us rather than on you. On top of that, we will reimburse the consumer filing fee you pay to the AAA for any individual claim you bring in good faith, unless the arbitrator finds the claim frivolous or brought for an improper purpose.
You may choose to have the arbitration decided on documents alone, by phone or video, or in person in the county where you live. Each side pays its own legal fees unless a statute or the arbitrator provides otherwise.
You can opt out of this whole arbitration section, keeping your right to sue in court and to join class actions, with no effect on anything else in these Terms and no effect on your account.
Send us written notice within 30 days of first accepting these Terms — or, if you already had an account when this version took effect, within 30 days of that date. Email [[legal@parlagames.com]] with the subject line "Arbitration Opt-Out", including your name, the email or player ID on your account, and a clear statement that you are opting out. We'll confirm in writing.
If 25 or more people bring substantially similar claims represented by the same or coordinated counsel within 90 days, the claims will be arbitrated in sequential batches of no more than 50, with the parties and the AAA selecting the batches, and the limitation period paused for everyone waiting. This keeps the process workable and applies equally to both sides.
If we change section 17 after you accept it, you may reject the change by writing to us within 30 days, in which case the version you accepted continues to apply to disputes that have already arisen.
These Terms are governed by the laws of the State of Delaware, without regard to its conflict-of-law rules and excluding the UN Convention on Contracts for the International Sale of Goods. For any dispute not subject to arbitration, you and we submit to the exclusive jurisdiction of the state and federal courts located in New Castle County, Delaware, and waive any objection to that venue.
Section 17 does not apply to you. Neither does the arbitration agreement, the class action waiver, or the Delaware venue clause.
Our games are distributed only through the Apple App Store and Google Play, and their terms apply to you alongside ours.
[[Parla Games, Inc.]]
[[Registered agent address, Wilmington, Delaware]]
[[Operating address]]
Legal and disputes: [[legal@parlagames.com]]
Support: [[support@parlagames.com]]
Privacy: [[privacy@parlagames.com]]
California residents may also contact the Complaint Assistance Unit of the Division of Consumer Services of the California Department of Consumer Affairs at 1625 North Market Blvd., Suite N 112, Sacramento, CA 95834, or (800) 952-5210.
Note for the site owner — delete this box before launch.
This is a strong starting draft, not legal advice. Before you publish:
replace every [[ ]] placeholder; confirm your Delaware
entity name and registered agent address; decide whether the US$50 /
12-month liability cap is right for you; and make sure the in-game account deletion promised in
section 4 actually exists, because Apple requires it. Arbitration
clauses and liability caps are enforced very differently state to state
and country to country — have a US lawyer review sections 15 to 19
specifically.